TONI MIJATOVIĆ
I'll be more than happy to chat with you about any of the topics from the above so I encourage you to get in contact with me using any of the previously listed links.
ARTISTIC INFLUENCES
I've been drawing ever since I could pick up a pencil. It is my goal to find happines and satisfaction during my creative process all the while inspiring others to do the same. Due to the type of media I had access to as a child, video games and animated films had a huge impact on my identity as well as my work.Main examples of such games are Starcraft, Overwatch, Titanfall, Into the Breach etc. These games feature high-tech suits, mechs, spaceships, conflicts between human race and extraterrestrial beings and many more things that my inner child will never stop considering cool.

Speaking of cool stuff, there are numerous pieces of media outside of gaming that depict the same or similar themes. It should come as no surprise that I draw major inspiration from mecha/sci-fi anime, manga and movies such as Code Geass, Neon Genesis Evangelion, Gundam, All You Need Is Kill, District 9 and many more.

Something I would suggest to anyone trying to build their own visual library would definitely be creating a collection of sorts, be it digital or physical, in which you'd put various materials associated with artists and works that inspire you. Hence why I myself have a folder on my google drive full of art books and books featuring art from works that inspire me.Repeatedly going through artists' notes and carefully observing how they handle certain tasks makes a great difference in the long run. First know your art heroes and then get to know their way of forming thoughts and channeling them onto a given medium in which they create.
Video game content
As a child, I always dreamed of making games. That isn't the case anymore but it's still fun to make content for games and other works surrounding them. Ranging from friend group ARGs, posters, RPG campaigns and assets required to play them to custom maps and modded outfits in videogames, the prospect of creating something to be interacted with in real time is a very special thing. Here are the works I'm most proud of. You can also browse my Steam, Instagram or Artstation profile to find some fanart.
TERMINATION is my latest custom campaign for the challenging stealth-action hybrid game DEADBOLT. It features never before seen cutscenes and a simple storyline with memorable setpieces and encounters. Click on image to visit the campaign on Steam.
Here are two custom outfits I drew in Photoshop and modded into the game Strike Force Heroes. The outfit represents the Reaper from the previously highlighted game DEADBOLT both in their original attire and the tactical gear depicted on TERMINATION box art. It's a shame custom outfits can't be published to Steam workshop.
THE MUSIC I LIKE
My music taste consists of soundtracks ranging from ambient tunes and orchestral scores to rock and metal. These two opposites either put my mind at ease or make me thrilled and ready for any task at hand.
I've created this spotify playlist in order to communicate my taste and connect to other people more efficiently. Feel free to give it a listen if you're interested.
COMICS
Reading comics and mangas had a great impact on me both as a person and a creative and holds a special place in my heart. It feels very personal to experience a piece of sequential art created by a single person or a tiny team be it a wholly original work or a video game tie in.
I used to draw stupid little comics all the time during classes and I still carry that playfulness in me. Steelclad Apparition is my main big project right now. It's a mecha comic following two operatives as they find themselves in the thick of an ongoing crisis brought about by the political turmoil. Working on it is a painstaking and slow process but also fun and rewarding at the same time. There are inevitable bumps along the road which make me confront my weak spots and find solutions to problems I never faced before.

